I often wonder...
...how the games made by Square Enix would look, if the characters were animated using Mo Cap, which is short for Motion Capture.
I mean, I've watched many in game movies made by Square, and find the movements of the mouth to be chunky.
I mean, there's maybe seven movement variations?
Hell, I can speak one sentence and move my mouth in twenty-five to forty or more variations.
I dunno, but I'd think that Motion Capture technology would do Square Enix some much needed justice.Here's some footage of Motion Capture Sessions for a completely unrelated (for now) game, Guitar Hero: Metallica
Now notice, the Motion Capture suits, plus the glasses they all wear, and especially the glasses. If Square used technology like this, the mouth movements of every character while they spoke would be far more accurate because those glasses that the band wears actually record mouth movements almost perfectly. When you're playing the game, you're not going to really notice the imperfections because the game is played as if the song was being played live at a concert, and the camera angles constantly switch.
For the Square games, the imperfections may be a tiny bit more visible, but not un-correctable. But this is just my thought, even though it'd likely mean Square would have to partner up with Neversoft to use their Motion Capture technology (in fact I don't even know who else has this technology).
Neversoft is the company that brought you the entire Tony Hawk Pro Skater series, and all the spin-off games that came with it, and also had partnered up with RedOctane and Activision (after Harmonix left) to bring you Guitar Hero games from Guitar Hero III: Legends of Rock until the final game, Warriors of Rock (RedOctane went bankrupt afterward). It is through Motion Capture, you were able to play as Slash of Guns 'N' Roses, Tom Morello of Rage Against the Machine, and have Bret Michaels of POISON sing for you in GH III, have the entire band play and sing for you in GH Aerosmith, and then you had many famous musicians in Guitar Hero: World Tour. Travis Barker from Blink-182, Hayley Williams of Paramore, Ozzy Osbourne, Zakk Wylde of Black Label Society, Ted Nugent aka 'The Motor City Madman', Billy Corgan of the Smashing Pumpkins, Jimi Hendrix makes an appearance, as does Michael Jackson, and then there's Sting, formerly of The Police. In Guitar Hero: Van Halen, you get another whole band experience, except I'm not sure if David Lee Roth is in the game. In Band Hero, a few musicians are in this one, but the only one I know for sure, is that Taylor Swift is in the game. In Guitar Hero: Metallica, you get to play as James Hetfield (Vocals-Rhythm Guitars), Lars Ulrich (Drums), Robert Trujillo (Bass), and Kirk Hammett (Lead Guitar-Backing Vocals). You also get to play as King Diamond of Mercyful Fate, and as Lemmy of Motörhead. There are also, alternate costumes for Metallica, their 1980's looks (how they looked back in the 80s), and they also have Zombie costumes. In Guitar Hero: Warriors of Rock, you can make many close-to-replicas of musicians, but no famous musicians are in the final game, due to licensing issues.
As for GH5, I don't know if any musicians were included. In Smash Hits there aren't any, but the game, Smash hits was originally going to be released as a Downloadable Content Pack anyway.
But I can really just imagine...seeing a Square game accurately animated with Motion Capture.
css by: AyikoTheDemon